In a wrecked spaceship a ranger has to navigate his way out to safety. He must avoid acid, destroy the dangerous robots, and jump obstacles to get to his destination. The modifications I have made are:

  1. Created complete, interesting, comprehensive, and coherent levels. Levels get progressively harder and the player has to rush a boss at the end, creating a sense of progression.
  2. Made a settings menu, where the player can adjust music volume and display settings.
  3. Added new enemies from prefabs and changed the size and color of the boss. Boss follows the player around.
  4. Loaded up the next scene right after getting the goal.
  5. Added instructions.
  6. Created an end-game level.

Credits:

Sheikh Safwan Hossain

MSU GEL LAB

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Windows.zip 33 MB
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Mac.zip 30 MB

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